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Jul 24

CktGen: Automated Analog Circuit Design with Generative Artificial Intelligence

The automatic synthesis of analog circuits presents significant challenges. Most existing approaches formulate the problem as a single-objective optimization task, overlooking that design specifications for a given circuit type vary widely across applications. To address this, we introduce specification-conditioned analog circuit generation, a task that directly generates analog circuits based on target specifications. The motivation is to leverage existing well-designed circuits to improve automation in analog circuit design. Specifically, we propose CktGen, a simple yet effective variational autoencoder that maps discretized specifications and circuits into a joint latent space and reconstructs the circuit from that latent vector. Notably, as a single specification may correspond to multiple valid circuits, naively fusing specification information into the generative model does not capture these one-to-many relationships. To address this, we decouple the encoding of circuits and specifications and align their mapped latent space. Then, we employ contrastive training with a filter mask to maximize differences between encoded circuits and specifications. Furthermore, classifier guidance along with latent feature alignment promotes the clustering of circuits sharing the same specification, avoiding model collapse into trivial one-to-one mappings. By canonicalizing the latent space with respect to specifications, we can search for an optimal circuit that meets valid target specifications. We conduct comprehensive experiments on the open circuit benchmark and introduce metrics to evaluate cross-model consistency. Experimental results demonstrate that CktGen achieves substantial improvements over state-of-the-art methods.

  • 9 authors
·
Oct 1, 2024

TempBEV: Improving Learned BEV Encoders with Combined Image and BEV Space Temporal Aggregation

Autonomous driving requires an accurate representation of the environment. A strategy toward high accuracy is to fuse data from several sensors. Learned Bird's-Eye View (BEV) encoders can achieve this by mapping data from individual sensors into one joint latent space. For cost-efficient camera-only systems, this provides an effective mechanism to fuse data from multiple cameras with different views. Accuracy can further be improved by aggregating sensor information over time. This is especially important in monocular camera systems to account for the lack of explicit depth and velocity measurements. Thereby, the effectiveness of developed BEV encoders crucially depends on the operators used to aggregate temporal information and on the used latent representation spaces. We analyze BEV encoders proposed in the literature and compare their effectiveness, quantifying the effects of aggregation operators and latent representations. While most existing approaches aggregate temporal information either in image or in BEV latent space, our analyses and performance comparisons suggest that these latent representations exhibit complementary strengths. Therefore, we develop a novel temporal BEV encoder, TempBEV, which integrates aggregated temporal information from both latent spaces. We consider subsequent image frames as stereo through time and leverage methods from optical flow estimation for temporal stereo encoding. Empirical evaluation on the NuScenes dataset shows a significant improvement by TempBEV over the baseline for 3D object detection and BEV segmentation. The ablation uncovers a strong synergy of joint temporal aggregation in the image and BEV latent space. These results indicate the overall effectiveness of our approach and make a strong case for aggregating temporal information in both image and BEV latent spaces.

  • 4 authors
·
Sep 18, 2024

Learning 3D Human Shape and Pose from Dense Body Parts

Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from images to the model space is highly non-linear and the rotation-based pose representation of body models is prone to result in the drift of joint positions. In this work, we investigate learning 3D human shape and pose from dense correspondences of body parts and propose a Decompose-and-aggregate Network (DaNet) to address these issues. DaNet adopts the dense correspondence maps, which densely build a bridge between 2D pixels and 3D vertices, as intermediate representations to facilitate the learning of 2D-to-3D mapping. The prediction modules of DaNet are decomposed into one global stream and multiple local streams to enable global and fine-grained perceptions for the shape and pose predictions, respectively. Messages from local streams are further aggregated to enhance the robust prediction of the rotation-based poses, where a position-aided rotation feature refinement strategy is proposed to exploit spatial relationships between body joints. Moreover, a Part-based Dropout (PartDrop) strategy is introduced to drop out dense information from intermediate representations during training, encouraging the network to focus on more complementary body parts as well as neighboring position features. The efficacy of the proposed method is validated on both indoor and real-world datasets including Human3.6M, UP3D, COCO, and 3DPW, showing that our method could significantly improve the reconstruction performance in comparison with previous state-of-the-art methods. Our code is publicly available at https://hongwenzhang.github.io/dense2mesh .

  • 5 authors
·
Dec 31, 2019

CiCo: Domain-Aware Sign Language Retrieval via Cross-Lingual Contrastive Learning

This work focuses on sign language retrieval-a recently proposed task for sign language understanding. Sign language retrieval consists of two sub-tasks: text-to-sign-video (T2V) retrieval and sign-video-to-text (V2T) retrieval. Different from traditional video-text retrieval, sign language videos, not only contain visual signals but also carry abundant semantic meanings by themselves due to the fact that sign languages are also natural languages. Considering this character, we formulate sign language retrieval as a cross-lingual retrieval problem as well as a video-text retrieval task. Concretely, we take into account the linguistic properties of both sign languages and natural languages, and simultaneously identify the fine-grained cross-lingual (i.e., sign-to-word) mappings while contrasting the texts and the sign videos in a joint embedding space. This process is termed as cross-lingual contrastive learning. Another challenge is raised by the data scarcity issue-sign language datasets are orders of magnitude smaller in scale than that of speech recognition. We alleviate this issue by adopting a domain-agnostic sign encoder pre-trained on large-scale sign videos into the target domain via pseudo-labeling. Our framework, termed as domain-aware sign language retrieval via Cross-lingual Contrastive learning or CiCo for short, outperforms the pioneering method by large margins on various datasets, e.g., +22.4 T2V and +28.0 V2T R@1 improvements on How2Sign dataset, and +13.7 T2V and +17.1 V2T R@1 improvements on PHOENIX-2014T dataset. Code and models are available at: https://github.com/FangyunWei/SLRT.

  • 5 authors
·
Mar 22, 2023

Sub-JEPA: Subspace Gaussian Regularization for Stable End-to-End World Models

Joint-Embedding Predictive Architectures (JEPAs) provide a simpleframework for learning world models by predicting future latent representations.However, JEPA training is subject to a bias-variance tradeoff.Without sufficient structural constraints, excessive representationalvariance causes the model to collapse to trivial solutions.The recent LeWorldModel (LeWM) shows that this issue can be alleviated bysimply constraining latent embeddings with an isotropic Gaussian prior.However, latent representations inherently lie on low-dimensional manifoldswithin a high-dimensional ambient space, and enforcing an isotropic Gaussianprior directly in this ambient space introduces an overly strong bias.In this work, we propose ame, which seeks a favorable operatingpoint on the bias-variance frontier by applying Gaussian constraints inmultiple random subspaces rather than in the originalembedding space.This design relaxes the global constraint while preserving itsanti-collapse effect, leading to a better balance between trainingstability and representation flexibility.Extensive experiments across fourcontinuous-control environments demonstrate that consistentlyoutperforms LeWM with very clear margins.Our method is simple yet effective, and serves as a strong baseline for future JEPA-based world model research.fdefinedeeemodeThe code is available at https://github.com/intcomp/Sub-JEPA.

DiffuMatch: Category-Agnostic Spectral Diffusion Priors for Robust Non-rigid Shape Matching

Deep functional maps have recently emerged as a powerful tool for solving non-rigid shape correspondence tasks. Methods that use this approach combine the power and flexibility of the functional map framework, with data-driven learning for improved accuracy and generality. However, most existing methods in this area restrict the learning aspect only to the feature functions and still rely on axiomatic modeling for formulating the training loss or for functional map regularization inside the networks. This limits both the accuracy and the applicability of the resulting approaches only to scenarios where assumptions of the axiomatic models hold. In this work, we show, for the first time, that both in-network regularization and functional map training can be replaced with data-driven methods. For this, we first train a generative model of functional maps in the spectral domain using score-based generative modeling, built from a large collection of high-quality maps. We then exploit the resulting model to promote the structural properties of ground truth functional maps on new shape collections. Remarkably, we demonstrate that the learned models are category-agnostic, and can fully replace commonly used strategies such as enforcing Laplacian commutativity or orthogonality of functional maps. Our key technical contribution is a novel distillation strategy from diffusion models in the spectral domain. Experiments demonstrate that our learned regularization leads to better results than axiomatic approaches for zero-shot non-rigid shape matching. Our code is available at: https://github.com/daidedou/diffumatch/

  • 4 authors
·
Jul 31, 2025

MotionDPS: Motion-Compensated 3D Brain MRI Reconstruction

Magnetic resonance imaging (MRI) is highly susceptible to patient motion due to its relatively long acquisition times and the fact that data are acquired sequentially in k-space. Even small patient movements introduce phase inconsistencies across measurements, leading to severe artifacts such as blurring, ghosting, and geometric distortions that can compromise diagnostic quality. Retrospective motion compensation remains challenging, particularly in accelerated acquisitions, due to the ill-posed nature of the joint reconstruction and motion estimation problem. In this work, we propose a unified Bayesian framework for motion-compensated 3D MRI that jointly estimates the anatomical image, rigid-body motion parameters, and coil sensitivity maps directly from motion-corrupted k-space data. Our approach integrates pretrained 3D complex-valued score-based diffusion models as expressive anatomical image priors within a physics-based forward model. Inference is performed by alternating diffusion posterior image updates with efficient proximal optimization steps for motion and coil sensitivity estimation, enabling fully unsupervised reconstruction without the need for paired motion-free training data. Experiments on simulated and real-motion brain MRI datasets demonstrate that the proposed method achieves improved image quality and motion robustness compared to state-of-the-art classical and learning-based motion correction techniques, particularly in the presence of severe motion and high acceleration.

  • 4 authors
·
May 20

Geometry-Aware Learning of Maps for Camera Localization

Maps are a key component in image-based camera localization and visual SLAM systems: they are used to establish geometric constraints between images, correct drift in relative pose estimation, and relocalize cameras after lost tracking. The exact definitions of maps, however, are often application-specific and hand-crafted for different scenarios (e.g. 3D landmarks, lines, planes, bags of visual words). We propose to represent maps as a deep neural net called MapNet, which enables learning a data-driven map representation. Unlike prior work on learning maps, MapNet exploits cheap and ubiquitous sensory inputs like visual odometry and GPS in addition to images and fuses them together for camera localization. Geometric constraints expressed by these inputs, which have traditionally been used in bundle adjustment or pose-graph optimization, are formulated as loss terms in MapNet training and also used during inference. In addition to directly improving localization accuracy, this allows us to update the MapNet (i.e., maps) in a self-supervised manner using additional unlabeled video sequences from the scene. We also propose a novel parameterization for camera rotation which is better suited for deep-learning based camera pose regression. Experimental results on both the indoor 7-Scenes dataset and the outdoor Oxford RobotCar dataset show significant performance improvement over prior work. The MapNet project webpage is https://goo.gl/mRB3Au.

  • 5 authors
·
Dec 9, 2017

GS3LAM: Gaussian Semantic Splatting SLAM

Recently, the multi-modal fusion of RGB, depth, and semantics has shown great potential in dense Simultaneous Localization and Mapping (SLAM). However, a prerequisite for generating consistent semantic maps is the availability of dense, efficient, and scalable scene representations. Existing semantic SLAM systems based on explicit representations are often limited by resolution and an inability to predict unknown areas. Conversely, implicit representations typically rely on time-consuming ray tracing, failing to meet real-time requirements. Fortunately, 3D Gaussian Splatting (3DGS) has emerged as a promising representation that combines the efficiency of point-based methods with the continuity of geometric structures. To this end, we propose GS3LAM, a Gaussian Semantic Splatting SLAM framework that processes multimodal data to render consistent, dense semantic maps in real-time. GS3LAM models the scene as a Semantic Gaussian Field (SG-Field) and jointly optimizes camera poses and the field via multimodal error constraints. Furthermore, a Depth-adaptive Scale Regularization (DSR) scheme is introduced to resolve misalignments between scale-invariant Gaussians and geometric surfaces. To mitigate catastrophic forgetting, we propose a Random Sampling-based Keyframe Mapping (RSKM) strategy, which demonstrates superior performance over common local covisibility optimization methods. Extensive experiments on benchmark datasets show that GS3LAM achieves increased tracking robustness, superior rendering quality, and enhanced semantic precision compared to state-of-the-art methods. Source code is available at https://github.com/lif314/GS3LAM.

  • 4 authors
·
Mar 28

MapGlue: Multimodal Remote Sensing Image Matching

Multimodal remote sensing image (MRSI) matching is pivotal for cross-modal fusion, localization, and object detection, but it faces severe challenges due to geometric, radiometric, and viewpoint discrepancies across imaging modalities. Existing unimodal datasets lack scale and diversity, limiting deep learning solutions. This paper proposes MapGlue, a universal MRSI matching framework, and MapData, a large-scale multimodal dataset addressing these gaps. Our contributions are twofold. MapData, a globally diverse dataset spanning 233 sampling points, offers original images (7,000x5,000 to 20,000x15,000 pixels). After rigorous cleaning, it provides 121,781 aligned electronic map-visible image pairs (512x512 pixels) with hybrid manual-automated ground truth, addressing the scarcity of scalable multimodal benchmarks. MapGlue integrates semantic context with a dual graph-guided mechanism to extract cross-modal invariant features. This structure enables global-to-local interaction, enhancing descriptor robustness against modality-specific distortions. Extensive evaluations on MapData and five public datasets demonstrate MapGlue's superiority in matching accuracy under complex conditions, outperforming state-of-the-art methods. Notably, MapGlue generalizes effectively to unseen modalities without retraining, highlighting its adaptability. This work addresses longstanding challenges in MRSI matching by combining scalable dataset construction with a robust, semantics-driven framework. Furthermore, MapGlue shows strong generalization capabilities on other modality matching tasks for which it was not specifically trained. The dataset and code are available at https://github.com/PeihaoWu/MapGlue.

  • 7 authors
·
Mar 20, 2025

RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigation

Mapping is crucial for spatial reasoning, planning and robot navigation. Existing approaches range from metric, which require precise geometry-based optimization, to purely topological, where image-as-node based graphs lack explicit object-level reasoning and interconnectivity. In this paper, we propose a novel topological representation of an environment based on "image segments", which are semantically meaningful and open-vocabulary queryable, conferring several advantages over previous works based on pixel-level features. Unlike 3D scene graphs, we create a purely topological graph with segments as nodes, where edges are formed by a) associating segment-level descriptors between pairs of consecutive images and b) connecting neighboring segments within an image using their pixel centroids. This unveils a "continuous sense of a place", defined by inter-image persistence of segments along with their intra-image neighbours. It further enables us to represent and update segment-level descriptors through neighborhood aggregation using graph convolution layers, which improves robot localization based on segment-level retrieval. Using real-world data, we show how our proposed map representation can be used to i) generate navigation plans in the form of "hops over segments" and ii) search for target objects using natural language queries describing spatial relations of objects. Furthermore, we quantitatively analyze data association at the segment level, which underpins inter-image connectivity during mapping and segment-level localization when revisiting the same place. Finally, we show preliminary trials on segment-level `hopping' based zero-shot real-world navigation. Project page with supplementary details: oravus.github.io/RoboHop/

  • 7 authors
·
May 9, 2024

SparseJEPA: Sparse Representation Learning of Joint Embedding Predictive Architectures

Joint Embedding Predictive Architectures (JEPA) have emerged as a powerful framework for learning general-purpose representations. However, these models often lack interpretability and suffer from inefficiencies due to dense embedding representations. We propose SparseJEPA, an extension that integrates sparse representation learning into the JEPA framework to enhance the quality of learned representations. SparseJEPA employs a penalty method that encourages latent space variables to be shared among data features with strong semantic relationships, while maintaining predictive performance. We demonstrate the effectiveness of SparseJEPA by training on the CIFAR-100 dataset and pre-training a lightweight Vision Transformer. The improved embeddings are utilized in linear-probe transfer learning for both image classification and low-level tasks, showcasing the architecture's versatility across different transfer tasks. Furthermore, we provide a theoretical proof that demonstrates that the grouping mechanism enhances representation quality. This was done by displaying that grouping reduces Multiinformation among latent-variables, including proofing the Data Processing Inequality for Multiinformation. Our results indicate that incorporating sparsity not only refines the latent space but also facilitates the learning of more meaningful and interpretable representations. In further work, hope to further extend this method by finding new ways to leverage the grouping mechanism through object-centric representation learning.

  • 2 authors
·
Apr 21, 2025

ORBSLAM-Atlas: a robust and accurate multi-map system

We propose ORBSLAM-Atlas, a system able to handle an unlimited number of disconnected sub-maps, that includes a robust map merging algorithm able to detect sub-maps with common regions and seamlessly fuse them. The outstanding robustness and accuracy of ORBSLAM are due to its ability to detect wide-baseline matches between keyframes, and to exploit them by means of non-linear optimization, however it only can handle a single map. ORBSLAM-Atlas brings the wide-baseline matching detection and exploitation to the multiple map arena. The result is a SLAM system significantly more general and robust, able to perform multi-session mapping. If tracking is lost during exploration, instead of freezing the map, a new sub-map is launched, and it can be fused with the previous map when common parts are visited. Our criteria to declare the camera lost contrast with previous approaches that simply count the number of tracked points, we propose to discard also inaccurately estimated camera poses due to bad geometrical conditioning. As a result, the map is split into more accurate sub-maps, that are eventually merged in a more accurate global map, thanks to the multi-mapping capabilities. We provide extensive experimental validation in the EuRoC datasets, where ORBSLAM-Atlas obtains accurate monocular and stereo results in the difficult sequences where ORBSLAM failed. We also build global maps after multiple sessions in the same room, obtaining the best results to date, between 2 and 3 times more accurate than competing multi-map approaches. We also show the robustness and capability of our system to deal with dynamic scenes, quantitatively in the EuRoC datasets and qualitatively in a densely populated corridor where camera occlusions and tracking losses are frequent.

  • 3 authors
·
Aug 30, 2019

VectorMapNet: End-to-end Vectorized HD Map Learning

Autonomous driving systems require High-Definition (HD) semantic maps to navigate around urban roads. Existing solutions approach the semantic mapping problem by offline manual annotation, which suffers from serious scalability issues. Recent learning-based methods produce dense rasterized segmentation predictions to construct maps. However, these predictions do not include instance information of individual map elements and require heuristic post-processing to obtain vectorized maps. To tackle these challenges, we introduce an end-to-end vectorized HD map learning pipeline, termed VectorMapNet. VectorMapNet takes onboard sensor observations and predicts a sparse set of polylines in the bird's-eye view. This pipeline can explicitly model the spatial relation between map elements and generate vectorized maps that are friendly to downstream autonomous driving tasks. Extensive experiments show that VectorMapNet achieve strong map learning performance on both nuScenes and Argoverse2 dataset, surpassing previous state-of-the-art methods by 14.2 mAP and 14.6mAP. Qualitatively, VectorMapNet is capable of generating comprehensive maps and capturing fine-grained details of road geometry. To the best of our knowledge, VectorMapNet is the first work designed towards end-to-end vectorized map learning from onboard observations. Our project website is available at https://tsinghua-mars-lab.github.io/vectormapnet/.

  • 5 authors
·
Jun 17, 2022

DCReg: Decoupled Characterization for Efficient Degenerate LiDAR Registration

LiDAR point cloud registration is fundamental to robotic perception and navigation. However, in geometrically degenerate or narrow environments, registration problems become ill-conditioned, leading to unstable solutions and degraded accuracy. While existing approaches attempt to handle these issues, they fail to address the core challenge: accurately detection, interpret, and resolve this ill-conditioning, leading to missed detections or corrupted solutions. In this study, we introduce DCReg, a principled framework that systematically addresses the ill-conditioned registration problems through three integrated innovations. First, DCReg achieves reliable ill-conditioning detection by employing a Schur complement decomposition to the hessian matrix. This technique decouples the registration problem into clean rotational and translational subspaces, eliminating coupling effects that mask degeneracy patterns in conventional analyses. Second, within these cleanly subspaces, we develop quantitative characterization techniques that establish explicit mappings between mathematical eigenspaces and physical motion directions, providing actionable insights about which specific motions lack constraints. Finally, leveraging this clean subspace, we design a targeted mitigation strategy: a novel preconditioner that selectively stabilizes only the identified ill-conditioned directions while preserving all well-constrained information in observable space. This enables efficient and robust optimization via the Preconditioned Conjugate Gradient method with a single physical interpretable parameter. Extensive experiments demonstrate DCReg achieves at least 20% - 50% improvement in localization accuracy and 5-100 times speedup over state-of-the-art methods across diverse environments. Our implementation will be available at https://github.com/JokerJohn/DCReg.

  • 6 authors
·
Sep 7, 2025 2

Visual Language Maps for Robot Navigation

Grounding language to the visual observations of a navigating agent can be performed using off-the-shelf visual-language models pretrained on Internet-scale data (e.g., image captions). While this is useful for matching images to natural language descriptions of object goals, it remains disjoint from the process of mapping the environment, so that it lacks the spatial precision of classic geometric maps. To address this problem, we propose VLMaps, a spatial map representation that directly fuses pretrained visual-language features with a 3D reconstruction of the physical world. VLMaps can be autonomously built from video feed on robots using standard exploration approaches and enables natural language indexing of the map without additional labeled data. Specifically, when combined with large language models (LLMs), VLMaps can be used to (i) translate natural language commands into a sequence of open-vocabulary navigation goals (which, beyond prior work, can be spatial by construction, e.g., "in between the sofa and TV" or "three meters to the right of the chair") directly localized in the map, and (ii) can be shared among multiple robots with different embodiments to generate new obstacle maps on-the-fly (by using a list of obstacle categories). Extensive experiments carried out in simulated and real world environments show that VLMaps enable navigation according to more complex language instructions than existing methods. Videos are available at https://vlmaps.github.io.

  • 4 authors
·
Oct 11, 2022

Enhancing Online Road Network Perception and Reasoning with Standard Definition Maps

Autonomous driving for urban and highway driving applications often requires High Definition (HD) maps to generate a navigation plan. Nevertheless, various challenges arise when generating and maintaining HD maps at scale. While recent online mapping methods have started to emerge, their performance especially for longer ranges is limited by heavy occlusion in dynamic environments. With these considerations in mind, our work focuses on leveraging lightweight and scalable priors-Standard Definition (SD) maps-in the development of online vectorized HD map representations. We first examine the integration of prototypical rasterized SD map representations into various online mapping architectures. Furthermore, to identify lightweight strategies, we extend the OpenLane-V2 dataset with OpenStreetMaps and evaluate the benefits of graphical SD map representations. A key finding from designing SD map integration components is that SD map encoders are model agnostic and can be quickly adapted to new architectures that utilize bird's eye view (BEV) encoders. Our results show that making use of SD maps as priors for the online mapping task can significantly speed up convergence and boost the performance of the online centerline perception task by 30% (mAP). Furthermore, we show that the introduction of the SD maps leads to a reduction of the number of parameters in the perception and reasoning task by leveraging SD map graphs while improving the overall performance. Project Page: https://henryzhangzhy.github.io/sdhdmap/.

  • 8 authors
·
Aug 1, 2024

Splatent: Splatting Diffusion Latents for Novel View Synthesis

Radiance field representations have recently been explored in the latent space of VAEs that are commonly used by diffusion models. This direction offers efficient rendering and seamless integration with diffusion-based pipelines. However, these methods face a fundamental limitation: The VAE latent space lacks multi-view consistency, leading to blurred textures and missing details during 3D reconstruction. Existing approaches attempt to address this by fine-tuning the VAE, at the cost of reconstruction quality, or by relying on pre-trained diffusion models to recover fine-grained details, at the risk of some hallucinations. We present Splatent, a diffusion-based enhancement framework designed to operate on top of 3D Gaussian Splatting (3DGS) in the latent space of VAEs. Our key insight departs from the conventional 3D-centric view: rather than reconstructing fine-grained details in 3D space, we recover them in 2D from input views through multi-view attention mechanisms. This approach preserves the reconstruction quality of pretrained VAEs while achieving faithful detail recovery. Evaluated across multiple benchmarks, Splatent establishes a new state-of-the-art for VAE latent radiance field reconstruction. We further demonstrate that integrating our method with existing feed-forward frameworks, consistently improves detail preservation, opening new possibilities for high-quality sparse-view 3D reconstruction.

  • 9 authors
·
Dec 10, 2025

MM-LINS: a Multi-Map LiDAR-Inertial System for Over-Degenerate Environments

SLAM plays a crucial role in automation tasks, such as warehouse logistics, healthcare robotics, and restaurant delivery. These scenes come with various challenges, including navigating around crowds of people, dealing with flying plastic bags that can temporarily blind sensors, and addressing reduced LiDAR density caused by cooking smoke. Such scenarios can result in over-degeneracy, causing the map to drift. To address this issue, this paper presents a multi-map LiDAR-inertial system (MM-LINS) for the first time. The front-end employs an iterated error state Kalman filter for state estimation and introduces a reliable evaluation strategy for degeneracy detection. If over-degeneracy is detected, the active map will be stored into sleeping maps. Subsequently, the system continuously attempts to construct new maps using a dynamic initialization method to ensure successful initialization upon leaving the over-degeneracy. Regarding the back-end, the Scan Context descriptor is utilized to detect inter-map similarity. Upon successful recognition of a sleeping map that shares a common region with the active map, the overlapping trajectory region is utilized to constrain the positional transformation near the edge of the prior map. In response to this, a constraint-enhanced map fusion strategy is proposed to achieve high-precision positional and mapping results. Experiments have been conducted separately on both public datasets that exhibited over-degenerate conditions and in real-world environments. These tests demonstrated the effectiveness of MM-LINS in over-degeneracy environment. Our codes are open-sourced on Github.

  • 7 authors
·
Mar 25, 2025

Leveraging Intrinsic Properties for Non-Rigid Garment Alignment

We address the problem of aligning real-world 3D data of garments, which benefits many applications such as texture learning, physical parameter estimation, generative modeling of garments, etc. Existing extrinsic methods typically perform non-rigid iterative closest point and struggle to align details due to incorrect closest matches and rigidity constraints. While intrinsic methods based on functional maps can produce high-quality correspondences, they work under isometric assumptions and become unreliable for garment deformations which are highly non-isometric. To achieve wrinkle-level as well as texture-level alignment, we present a novel coarse-to-fine two-stage method that leverages intrinsic manifold properties with two neural deformation fields, in the 3D space and the intrinsic space, respectively. The coarse stage performs a 3D fitting, where we leverage intrinsic manifold properties to define a manifold deformation field. The coarse fitting then induces a functional map that produces an alignment of intrinsic embeddings. We further refine the intrinsic alignment with a second neural deformation field for higher accuracy. We evaluate our method with our captured garment dataset, GarmCap. The method achieves accurate wrinkle-level and texture-level alignment and works for difficult garment types such as long coats. Our project page is https://jsnln.github.io/iccv2023_intrinsic/index.html.

  • 5 authors
·
Aug 18, 2023

Geographic Location Encoding with Spherical Harmonics and Sinusoidal Representation Networks

Learning feature representations of geographical space is vital for any machine learning model that integrates geolocated data, spanning application domains such as remote sensing, ecology, or epidemiology. Recent work mostly embeds coordinates using sine and cosine projections based on Double Fourier Sphere (DFS) features -- these embeddings assume a rectangular data domain even on global data, which can lead to artifacts, especially at the poles. At the same time, relatively little attention has been paid to the exact design of the neural network architectures these functional embeddings are combined with. This work proposes a novel location encoder for globally distributed geographic data that combines spherical harmonic basis functions, natively defined on spherical surfaces, with sinusoidal representation networks (SirenNets) that can be interpreted as learned Double Fourier Sphere embedding. We systematically evaluate the cross-product of positional embeddings and neural network architectures across various classification and regression benchmarks and synthetic evaluation datasets. In contrast to previous approaches that require the combination of both positional encoding and neural networks to learn meaningful representations, we show that both spherical harmonics and sinusoidal representation networks are competitive on their own but set state-of-the-art performances across tasks when combined. We provide source code at www.github.com/marccoru/locationencoder

  • 5 authors
·
Oct 10, 2023

BIEVR-LIO: Robust LiDAR-Inertial Odometry through Bump-Image-Enhanced Voxel Maps

Reliable odometry is essential for mobile robots as they increasingly enter more challenging environments, which often contain little information to constrain point cloud registration, resulting in degraded LiDAR-Inertial Odometry (LIO) accuracy or even divergence. To address this, we present BIEVR-LIO, a novel approach designed specifically to exploit subtle variations in the available geometry for improved robustness. We propose a high-resolution map representation that stores surfaces as compact voxel-wise oriented height images. This representation can directly be used for registration without the calculation of intermediate geometric primitives while still supporting efficient updates. Since informative geometry is often sparsely distributed in the environment, we further propose a map-informed point sampling strategy to focus registration on geometrically informative regions, improving robustness in uninformative environments while reducing computational cost compared to global high-resolution sampling. Experiments across multiple sensors, platforms, and environments demonstrates state-of-the-art performance in well-constrained scenes and substantial improvements in challenging scenarios where baseline methods diverge. Additionally, we demonstrate that the fine-grained geometry captured by BIEVR-LIO can be used for downstream tasks such as elevation mapping for robot locomotion.

  • 6 authors
·
Apr 14

Point Cloud Mamba: Point Cloud Learning via State Space Model

Recently, state space models have exhibited strong global modeling capabilities and linear computational complexity in contrast to transformers. This research focuses on applying such architecture to more efficiently and effectively model point cloud data globally with linear computational complexity. In particular, for the first time, we demonstrate that Mamba-based point cloud methods can outperform previous methods based on transformer or multi-layer perceptrons (MLPs). To enable Mamba to process 3-D point cloud data more effectively, we propose a novel Consistent Traverse Serialization method to convert point clouds into 1-D point sequences while ensuring that neighboring points in the sequence are also spatially adjacent. Consistent Traverse Serialization yields six variants by permuting the order of x, y, and z coordinates, and the synergistic use of these variants aids Mamba in comprehensively observing point cloud data. Furthermore, to assist Mamba in handling point sequences with different orders more effectively, we introduce point prompts to inform Mamba of the sequence's arrangement rules. Finally, we propose positional encoding based on spatial coordinate mapping to inject positional information into point cloud sequences more effectively. Point Cloud Mamba surpasses the state-of-the-art (SOTA) point-based method PointNeXt and achieves new SOTA performance on the ScanObjectNN, ModelNet40, ShapeNetPart, and S3DIS datasets. It is worth mentioning that when using a more powerful local feature extraction module, our PCM achieves 79.6 mIoU on S3DIS, significantly surpassing the previous SOTA models, DeLA and PTv3, by 5.5 mIoU and 4.9 mIoU, respectively.

  • 8 authors
·
Mar 1, 2024

Integrating Efficient Optimal Transport and Functional Maps For Unsupervised Shape Correspondence Learning

In the realm of computer vision and graphics, accurately establishing correspondences between geometric 3D shapes is pivotal for applications like object tracking, registration, texture transfer, and statistical shape analysis. Moving beyond traditional hand-crafted and data-driven feature learning methods, we incorporate spectral methods with deep learning, focusing on functional maps (FMs) and optimal transport (OT). Traditional OT-based approaches, often reliant on entropy regularization OT in learning-based framework, face computational challenges due to their quadratic cost. Our key contribution is to employ the sliced Wasserstein distance (SWD) for OT, which is a valid fast optimal transport metric in an unsupervised shape matching framework. This unsupervised framework integrates functional map regularizers with a novel OT-based loss derived from SWD, enhancing feature alignment between shapes treated as discrete probability measures. We also introduce an adaptive refinement process utilizing entropy regularized OT, further refining feature alignments for accurate point-to-point correspondences. Our method demonstrates superior performance in non-rigid shape matching, including near-isometric and non-isometric scenarios, and excels in downstream tasks like segmentation transfer. The empirical results on diverse datasets highlight our framework's effectiveness and generalization capabilities, setting new standards in non-rigid shape matching with efficient OT metrics and an adaptive refinement module.

  • 5 authors
·
Mar 4, 2024

Gaussian-LIC: Real-Time Photo-Realistic SLAM with Gaussian Splatting and LiDAR-Inertial-Camera Fusion

In this paper, we present a real-time photo-realistic SLAM method based on marrying Gaussian Splatting with LiDAR-Inertial-Camera SLAM. Most existing radiance-field-based SLAM systems mainly focus on bounded indoor environments, equipped with RGB-D or RGB sensors. However, they are prone to decline when expanding to unbounded scenes or encountering adverse conditions, such as violent motions and changing illumination. In contrast, oriented to general scenarios, our approach additionally tightly fuses LiDAR, IMU, and camera for robust pose estimation and photo-realistic online mapping. To compensate for regions unobserved by the LiDAR, we propose to integrate both the triangulated visual points from images and LiDAR points for initializing 3D Gaussians. In addition, the modeling of the sky and varying camera exposure have been realized for high-quality rendering. Notably, we implement our system purely with C++ and CUDA, and meticulously design a series of strategies to accelerate the online optimization of the Gaussian-based scene representation. Extensive experiments demonstrate that our method outperforms its counterparts while maintaining real-time capability. Impressively, regarding photo-realistic mapping, our method with our estimated poses even surpasses all the compared approaches that utilize privileged ground-truth poses for mapping. Our code has been released on https://github.com/APRIL-ZJU/Gaussian-LIC.

  • 8 authors
·
Apr 10, 2024

Domain Elastic Transform: Bayesian Function Registration for High-Dimensional Scientific Data

Nonrigid registration is conventionally divided into point set registration, which aligns sparse geometries, and image registration, which aligns continuous intensity fields on regular grids. However, this dichotomy creates a critical bottleneck for emerging scientific data, such as spatial transcriptomics, where high-dimensional vector-valued functions, e.g., gene expression, are defined on irregular, sparse manifolds. Consequently, researchers currently face a forced choice: either sacrifice single-cell resolution via voxelization to utilize image-based tools, or ignore the critical functional signal to utilize geometric tools. To resolve this dilemma, we propose Domain Elastic Transform (DET), a grid-free probabilistic framework that unifies geometric and functional alignment. By treating data as functions on irregular domains, DET registers high-dimensional signals directly without binning. We formulate the problem within a rigorous Bayesian framework, modeling domain deformation as an elastic motion guided by a joint spatial-functional likelihood. The method is fully unsupervised and scalable, utilizing feature-sensitive downsampling to handle massive atlases. We demonstrate that DET achieves 92\% topological preservation on MERFISH data where state-of-the-art optimal transport methods struggle (<5\%), and successfully registers whole-embryo Stereo-seq atlases across developmental stages -- a task involving massive scale and complex nonrigid growth. The implementation of DET is available on {https://github.com/ohirose/bcpd} (since Mar, 2025).

  • 2 authors
·
Mar 21

ObjectReact: Learning Object-Relative Control for Visual Navigation

Visual navigation using only a single camera and a topological map has recently become an appealing alternative to methods that require additional sensors and 3D maps. This is typically achieved through an "image-relative" approach to estimating control from a given pair of current observation and subgoal image. However, image-level representations of the world have limitations because images are strictly tied to the agent's pose and embodiment. In contrast, objects, being a property of the map, offer an embodiment- and trajectory-invariant world representation. In this work, we present a new paradigm of learning "object-relative" control that exhibits several desirable characteristics: a) new routes can be traversed without strictly requiring to imitate prior experience, b) the control prediction problem can be decoupled from solving the image matching problem, and c) high invariance can be achieved in cross-embodiment deployment for variations across both training-testing and mapping-execution settings. We propose a topometric map representation in the form of a "relative" 3D scene graph, which is used to obtain more informative object-level global path planning costs. We train a local controller, dubbed "ObjectReact", conditioned directly on a high-level "WayObject Costmap" representation that eliminates the need for an explicit RGB input. We demonstrate the advantages of learning object-relative control over its image-relative counterpart across sensor height variations and multiple navigation tasks that challenge the underlying spatial understanding capability, e.g., navigating a map trajectory in the reverse direction. We further show that our sim-only policy is able to generalize well to real-world indoor environments. Code and supplementary material are accessible via project page: https://object-react.github.io/

  • 8 authors
·
Sep 11, 2025 1

NeRF-LOAM: Neural Implicit Representation for Large-Scale Incremental LiDAR Odometry and Mapping

Simultaneously odometry and mapping using LiDAR data is an important task for mobile systems to achieve full autonomy in large-scale environments. However, most existing LiDAR-based methods prioritize tracking quality over reconstruction quality. Although the recently developed neural radiance fields (NeRF) have shown promising advances in implicit reconstruction for indoor environments, the problem of simultaneous odometry and mapping for large-scale scenarios using incremental LiDAR data remains unexplored. To bridge this gap, in this paper, we propose a novel NeRF-based LiDAR odometry and mapping approach, NeRF-LOAM, consisting of three modules neural odometry, neural mapping, and mesh reconstruction. All these modules utilize our proposed neural signed distance function, which separates LiDAR points into ground and non-ground points to reduce Z-axis drift, optimizes odometry and voxel embeddings concurrently, and in the end generates dense smooth mesh maps of the environment. Moreover, this joint optimization allows our NeRF-LOAM to be pre-trained free and exhibit strong generalization abilities when applied to different environments. Extensive evaluations on three publicly available datasets demonstrate that our approach achieves state-of-the-art odometry and mapping performance, as well as a strong generalization in large-scale environments utilizing LiDAR data. Furthermore, we perform multiple ablation studies to validate the effectiveness of our network design. The implementation of our approach will be made available at https://github.com/JunyuanDeng/NeRF-LOAM.

  • 7 authors
·
Mar 19, 2023

POMATO: Marrying Pointmap Matching with Temporal Motion for Dynamic 3D Reconstruction

3D reconstruction in dynamic scenes primarily relies on the combination of geometry estimation and matching modules where the latter task is pivotal for distinguishing dynamic regions which can help to mitigate the interference introduced by camera and object motion. Furthermore, the matching module explicitly models object motion, enabling the tracking of specific targets and advancing motion understanding in complex scenarios. Recently, the proposed representation of pointmap in DUSt3R suggests a potential solution to unify both geometry estimation and matching in 3D space, but it still struggles with ambiguous matching in dynamic regions, which may hamper further improvement. In this work, we present POMATO, a unified framework for dynamic 3D reconstruction by marrying pointmap matching with temporal motion. Specifically, our method first learns an explicit matching relationship by mapping RGB pixels from both dynamic and static regions across different views to 3D pointmaps within a unified coordinate system. Furthermore, we introduce a temporal motion module for dynamic motions that ensures scale consistency across different frames and enhances performance in tasks requiring both precise geometry and reliable matching, most notably 3D point tracking. We show the effectiveness of the proposed pointmap matching and temporal fusion paradigm by demonstrating the remarkable performance across multiple downstream tasks, including video depth estimation, 3D point tracking, and pose estimation. Code and models are publicly available at https://github.com/wyddmw/POMATO.

  • 7 authors
·
Apr 8, 2025

Functional Bayesian Tucker Decomposition for Continuous-indexed Tensor Data

Tucker decomposition is a powerful tensor model to handle multi-aspect data. It demonstrates the low-rank property by decomposing the grid-structured data as interactions between a core tensor and a set of object representations (factors). A fundamental assumption of such decomposition is that there are finite objects in each aspect or mode, corresponding to discrete indexes of data entries. However, real-world data is often not naturally posed in this setting. For example, geographic data is represented as continuous indexes of latitude and longitude coordinates, and cannot fit tensor models directly. To generalize Tucker decomposition to such scenarios, we propose Functional Bayesian Tucker Decomposition (FunBaT). We treat the continuous-indexed data as the interaction between the Tucker core and a group of latent functions. We use Gaussian processes (GP) as functional priors to model the latent functions. Then, we convert each GP into a state-space prior by constructing an equivalent stochastic differential equation (SDE) to reduce computational cost. An efficient inference algorithm is developed for scalable posterior approximation based on advanced message-passing techniques. The advantage of our method is shown in both synthetic data and several real-world applications. We release the code of FunBaT at https://github.com/xuangu-fang/Functional-Bayesian-Tucker-Decomposition.

  • 6 authors
·
Nov 8, 2023

Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representation

We present a novel alignment-before-generation approach to tackle the challenging task of generating general 3D shapes based on 2D images or texts. Directly learning a conditional generative model from images or texts to 3D shapes is prone to producing inconsistent results with the conditions because 3D shapes have an additional dimension whose distribution significantly differs from that of 2D images and texts. To bridge the domain gap among the three modalities and facilitate multi-modal-conditioned 3D shape generation, we explore representing 3D shapes in a shape-image-text-aligned space. Our framework comprises two models: a Shape-Image-Text-Aligned Variational Auto-Encoder (SITA-VAE) and a conditional Aligned Shape Latent Diffusion Model (ASLDM). The former model encodes the 3D shapes into the shape latent space aligned to the image and text and reconstructs the fine-grained 3D neural fields corresponding to given shape embeddings via the transformer-based decoder. The latter model learns a probabilistic mapping function from the image or text space to the latent shape space. Our extensive experiments demonstrate that our proposed approach can generate higher-quality and more diverse 3D shapes that better semantically conform to the visual or textural conditional inputs, validating the effectiveness of the shape-image-text-aligned space for cross-modality 3D shape generation.

  • 10 authors
·
Jun 29, 2023

LeJEPA: Provable and Scalable Self-Supervised Learning Without the Heuristics

Learning manipulable representations of the world and its dynamics is central to AI. Joint-Embedding Predictive Architectures (JEPAs) offer a promising blueprint, but lack of practical guidance and theory has led to ad-hoc R&D. We present a comprehensive theory of JEPAs and instantiate it in {\bf LeJEPA}, a lean, scalable, and theoretically grounded training objective. First, we identify the isotropic Gaussian as the optimal distribution that JEPAs' embeddings should follow to minimize downstream prediction risk. Second, we introduce a novel objective--{\bf Sketched Isotropic Gaussian Regularization} (SIGReg)--to constrain embeddings to reach that ideal distribution. Combining the JEPA predictive loss with SIGReg yields LeJEPA with numerous theoretical and practical benefits: (i) single trade-off hyperparameter, (ii) linear time and memory complexity, (iii) stability across hyper-parameters, architectures (ResNets, ViTs, ConvNets) and domains, (iv) heuristics-free, e.g., no stop-gradient, no teacher-student, no hyper-parameter schedulers, and (v) distributed training-friendly implementation requiring only approx50 lines of code. Our empirical validation covers 10+ datasets, 60+ architectures, all with varying scales and domains. As an example, using imagenet-1k for pretraining and linear evaluation with frozen backbone, LeJEPA reaches 79\% with a ViT-H/14. We hope that the simplicity and theory-friendly ecosystem offered by LeJEPA will reestablish self-supervised pre-training as a core pillar of AI research (https://github.com/rbalestr-lab/lejepa{GitHub repo}).

  • 2 authors
·
Nov 11, 2025 1

Probing the Latent World: Emergent Discrete Symbols and Physical Structure in Latent Representations

Video world models trained with Joint Embedding Predictive Architectures (JEPA) acquire rich spatiotemporal representations by predicting masked regions in latent space rather than reconstructing pixels. This removes the visual verification pathway of generative models, creating a structural interpretability gap: the encoder has learned physical structure inaccessible in any inspectable form. Existing probing methods either operate in continuous space without a structured intermediate layer, or attach generative components whose parameters confound attribution of behavior to the encoder. We propose the AI Mother Tongue (AIM) framework as a passive quantization probe: a lightweight, vocabulary-free probe that converts V-JEPA 2 continuous latent vectors into discrete symbol sequences without task-specific supervision or modifying the encoder. Because the encoder is kept completely frozen, any symbolic structure in the AIM codebook is attributable entirely to V-JEPA 2 pre-trained representations -- not to the probe. We evaluate through category-contrast experiments on Kinetics-mini along three physical dimensions: grasp angle, object geometry, and motion temporal structure. AIM symbol distributions differ significantly across all three experiments (chi^2 p < 10^{-4}; MI 0.036--0.117 bits, NMI 1.2--3.9% of the 3-bit maximum; JSD up to 0.342; codebook active ratio 62.5%). The experiments reveal that V-JEPA 2 latent space is markedly compact: diverse action categories share a common representational core, with semantic differences encoded as graded distributional variations rather than categorical boundaries. These results establish Stage 1 of a four-stage roadmap toward an action-conditioned symbolic world model, demonstrating that structured symbolic manifolds are discoverable properties of frozen JEPA latent spaces.

  • 1 authors
·
Mar 19

A multi-view contrastive learning framework for spatial embeddings in risk modelling

Incorporating spatial information, particularly those influenced by climate, weather, and demographic factors, is crucial for improving underwriting precision and enhancing risk management in insurance. However, spatial data are often unstructured, high-dimensional, and difficult to integrate into predictive models. Embedding methods are needed to convert spatial data into meaningful representations for modelling tasks. We propose a novel multi-view contrastive learning framework for generating spatial embeddings that combine information from multiple spatial data sources. To train the model, we construct a spatial dataset that merges satellite imagery and OpenStreetMap features across Europe. The framework aligns these spatial views with coordinate-based encodings, producing low-dimensional embeddings that capture both spatial structure and contextual similarity. Once trained, the model generates embeddings directly from latitude-longitude pairs, enabling any dataset with coordinates to be enriched with meaningful spatial features without requiring access to the original spatial inputs. In a case study on French real estate prices, we compare models trained on raw coordinates against those using our spatial embeddings as inputs. The embeddings consistently improve predictive accuracy across generalised linear, additive, and boosting models, while providing interpretable spatial effects and demonstrating transferability to unseen regions.

  • 3 authors
·
Nov 22, 2025

SuperMapNet for Long-Range and High-Accuracy Vectorized HD Map Construction

Vectorized HD map is essential for autonomous driving. Remarkable work has been achieved in recent years, but there are still major issues: (1) in the generation of the BEV features, single modality-based methods are of limited perception capability, while direct concatenation-based multi-modal methods fail to capture synergies and disparities between different modalities, resulting in limited ranges with feature holes; (2) in the classification and localization of map elements, only point information is used without the consideration of element infor-mation and neglects the interaction between point information and element information, leading to erroneous shapes and element entanglement with low accuracy. To address above issues, we introduce SuperMapNet for long-range and high-accuracy vectorized HD map construction. It uses both camera images and LiDAR point clouds as input, and first tightly couple semantic information from camera images and geometric information from LiDAR point clouds by a cross-attention based synergy enhancement module and a flow-based disparity alignment module for long-range BEV feature generation. And then, local features from point queries and global features from element queries are tightly coupled by three-level interactions for high-accuracy classification and localization, where Point2Point interaction learns local geometric information between points of the same element and of each point, Element2Element interaction learns relation constraints between different elements and semantic information of each elements, and Point2Element interaction learns complement element information for its constituent points. Experiments on the nuScenes and Argoverse2 datasets demonstrate superior performances, surpassing SOTAs over 14.9/8.8 mAP and 18.5/3.1 mAP under hard/easy settings, respectively. The code is made publicly available1.

  • 6 authors
·
May 19, 2025

PhyMRI-SR: Toward Physics-Aware MRI Image Super-Resolution

Magnetic resonance imaging (MRI) super-resolution is vital for improving diagnostic accessibility, yet most methods treat it as a deterministic mapping from a fixed low-resolution input to a high-resolution target. This overlooks a key property of MRI acquisition physics: spatial resolution and signal-to-noise ratio (SNR) are inherently coupled, making any given low-resolution scan merely one of many possible realizations under varying acquisition trade-offs. We rethink MRI super-resolution as a physics-aware reconstruction problem, in which the goal is to identify the optimal resolution-SNR configuration and then super-resolve it to obtain high-quality MRI results. A key implication of this formulation is that MRI resolution becomes dynamic rather than fixed. To handle such resolution-heterogeneous inputs, we adapt 2D Gaussian Splatting (2D GS) to MRI by formulating reconstruction as a coordinate-based, resolution-agnostic rendering problem. To further enhance fidelity, we introduce three innovations: (1) a prior-aware Gaussian representation that combines an Anatomical Structure Prior for tissue-specific kernel initialization with an Imaging System Prior that captures hardware characteristics via a covariance dictionary; (2) a physics-constrained signal modeling scheme that predicts intrinsic tissue parameters (proton density rho and effective relaxation rate R2) and synthesizes intensities through governing physical equations, ensuring biophysically plausible contrast; and (3) a meta-learning framework that alleviates paired-data scarcity by pretraining on simulated data and adapting to real-world conditions. Extensive experiments on dynamic-resolution datasets and standard benchmarks demonstrate that our method achieves state-of-the-art performance, highlighting its strong potential for clinical deployment.

TVG-SLAM: Robust Gaussian Splatting SLAM with Tri-view Geometric Constraints

Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines their robustness, especially in unbounded outdoor environments with severe viewpoint and illumination changes. To address these challenges, we propose TVG-SLAM, a robust RGB-only 3DGS SLAM system that leverages a novel tri-view geometry paradigm to ensure consistent tracking and high-quality mapping. We introduce a dense tri-view matching module that aggregates reliable pairwise correspondences into consistent tri-view matches, forming robust geometric constraints across frames. For tracking, we propose Hybrid Geometric Constraints, which leverage tri-view matches to construct complementary geometric cues alongside photometric loss, ensuring accurate and stable pose estimation even under drastic viewpoint shifts and lighting variations. For mapping, we propose a new probabilistic initialization strategy that encodes geometric uncertainty from tri-view correspondences into newly initialized Gaussians. Additionally, we design a Dynamic Attenuation of Rendering Trust mechanism to mitigate tracking drift caused by mapping latency. Experiments on multiple public outdoor datasets show that our TVG-SLAM outperforms prior RGB-only 3DGS-based SLAM systems. Notably, in the most challenging dataset, our method improves tracking robustness, reducing the average Absolute Trajectory Error (ATE) by 69.0\% while achieving state-of-the-art rendering quality. The implementation of our method will be released as open-source.

  • 7 authors
·
Jun 29, 2025

NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction

Pose-Free Feed-forward 3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for fast scene reconstruction. However, its performance degrades significantly in long image sequences due to cumulative camera pose estimation drift, which propagates errors into geometric modeling and severely limits rendering fidelity. In this work, we revisit the long-sequence bottleneck and identify pose drift as the primary factor restricting reconstruction quality. Furthermore, while SfM-based pseudo ground-truth poses introduce sensor noise, purely rendering-based supervision often leads to optimization instability and local minima due to the entangled optimization of geometry and pose. To address the challenges, we propose a synergistic pose-free framework that explicitly couples geometry and appearance via a Raymap-Guided Coupling Module (RGC). Concretely, we anchor Gaussian centers to raymap-induced geometry and jointly optimize RGB reconstruction, raymap consistency, and camera regularization under a unified objective, yielding a bidirectional feedback loop: stronger geometry improves rendering, and appearance supervision in turn refines geometry and pose. To further stabilize learning across wide temporal ranges, we introduce a Dual-Frequency Viewpoint Scheduling strategy that combines easy-to-hard interval expansion with replay of short-interval pairs. Extensive experiments across in-domain and cross-domain datasets show consistent gains in both rendering and pose estimation, with notably improved robustness on long sequences. Ablation studies validate our central insight: explicitly designed geometry-appearance synergy is the key to scalable and drift-robust pose-free feed-forward 3D reconstruction.

  • 7 authors
·
Jul 7

Online Navigation Refinement: Achieving Lane-Level Guidance by Associating Standard-Definition and Online Perception Maps

Lane-level navigation is critical for geographic information systems and navigation-based tasks, offering finer-grained guidance than road-level navigation by standard definition (SD) maps. However, it currently relies on expansive global HD maps that cannot adapt to dynamic road conditions. Recently, online perception (OP) maps have become research hotspots, providing real-time geometry as an alternative, but lack the global topology needed for navigation. To address these issues, Online Navigation Refinement (ONR), a new mission is introduced that refines SD-map-based road-level routes into accurate lane-level navigation by associating SD maps with OP maps. The map-to-map association to handle many-to-one lane-to-road mappings under two key challenges: (1) no public dataset provides lane-to-road correspondences; (2) severe misalignment from spatial fluctuations, semantic disparities, and OP map noise invalidates traditional map matching. For these challenges, We contribute: (1) Online map association dataset (OMA), the first ONR benchmark with 30K scenarios and 2.6M annotated lane vectors; (2) MAT, a transformer with path-aware attention to aligns topology despite spatial fluctuations and semantic disparities and spatial attention for integrates noisy OP features via global context; and (3) NR P-R, a metric evaluating geometric and semantic alignment. Experiments show that MAT outperforms existing methods at 34 ms latency, enabling low-cost and up-to-date lane-level navigation.

  • 10 authors
·
Jul 10, 2025

World Models That Know When They Don't Know: Controllable Video Generation with Calibrated Uncertainty

Recent advances in generative video models have led to significant breakthroughs in high-fidelity video synthesis, specifically in controllable video generation where the generated video is conditioned on text and action inputs, e.g., in instruction-guided video editing and world modeling in robotics. Despite these exceptional capabilities, controllable video models often hallucinate - generating future video frames that are misaligned with physical reality - which raises serious concerns in many tasks such as robot policy evaluation and planning. However, state-of-the-art video models lack the ability to assess and express their confidence, impeding hallucination mitigation. To rigorously address this challenge, we propose C3, an uncertainty quantification (UQ) method for training continuous-scale calibrated controllable video models for dense confidence estimation at the subpatch level, precisely localizing the uncertainty in each generated video frame. Our UQ method introduces three core innovations to empower video models to estimate their uncertainty. First, our method develops a novel framework that trains video models for correctness and calibration via strictly proper scoring rules. Second, we estimate the video model's uncertainty in latent space, avoiding training instability and prohibitive training costs associated with pixel-space approaches. Third, we map the dense latent-space uncertainty to interpretable pixel-level uncertainty in the RGB space for intuitive visualization, providing high-resolution uncertainty heatmaps that identify untrustworthy regions. Through extensive experiments on large-scale robot learning datasets (Bridge and DROID) and real-world evaluations, we demonstrate that our method not only provides calibrated uncertainty estimates within the training distribution, but also enables effective out-of-distribution detection.

  • 5 authors
·
Dec 5, 2025 2

SpaceVista: All-Scale Visual Spatial Reasoning from mm to km

With the current surge in spatial reasoning explorations, researchers have made significant progress in understanding indoor scenes, but still struggle with diverse applications such as robotics and autonomous driving. This paper aims to advance all-scale spatial reasoning across diverse scenarios by tackling two key challenges: 1) the heavy reliance on indoor 3D scans and labor-intensive manual annotations for dataset curation; 2) the absence of effective all-scale scene modeling, which often leads to overfitting to individual scenes. In this paper, we introduce a holistic solution that integrates a structured spatial reasoning knowledge system, scale-aware modeling, and a progressive training paradigm, as the first attempt to broaden the all-scale spatial intelligence of MLLMs to the best of our knowledge. Using a task-specific, specialist-driven automated pipeline, we curate over 38K video scenes across 5 spatial scales to create SpaceVista-1M, a dataset comprising approximately 1M spatial QA pairs spanning 19 diverse task types. While specialist models can inject useful domain knowledge, they are not reliable for evaluation. We then build an all-scale benchmark with precise annotations by manually recording, retrieving, and assembling video-based data. However, naive training with SpaceVista-1M often yields suboptimal results due to the potential knowledge conflict. Accordingly, we introduce SpaceVista-7B, a spatial reasoning model that accepts dense inputs beyond semantics and uses scale as an anchor for scale-aware experts and progressive rewards. Finally, extensive evaluations across 5 benchmarks, including our SpaceVista-Bench, demonstrate competitive performance, showcasing strong generalization across all scales and scenarios. Our dataset, model, and benchmark will be released on https://peiwensun2000.github.io/mm2km .

  • 11 authors
·
Oct 10, 2025 3

Towards Open-Ended Visual Scientific Discovery with Sparse Autoencoders

Scientific archives now contain hundreds of petabytes of data across genomics, ecology, climate, and molecular biology that could reveal undiscovered patterns if systematically analyzed at scale. Large-scale, weakly-supervised datasets in language and vision have driven the development of foundation models whose internal representations encode structure (patterns, co-occurrences and statistical regularities) beyond their training objectives. Most existing methods extract structure only for pre-specified targets; they excel at confirmation but do not support open-ended discovery of unknown patterns. We ask whether sparse autoencoders (SAEs) can enable open-ended feature discovery from foundation model representations. We evaluate this question in controlled rediscovery studies, where the learned SAE features are tested for alignment with semantic concepts on a standard segmentation benchmark and compared against strong label-free alternatives on concept-alignment metrics. Applied to ecological imagery, the same procedure surfaces fine-grained anatomical structure without access to segmentation or part labels, providing a scientific case study with ground-truth validation. While our experiments focus on vision with an ecology case study, the method is domain-agnostic and applicable to models in other sciences (e.g., proteins, genomics, weather). Our results indicate that sparse decomposition provides a practical instrument for exploring what scientific foundation models have learned, an important prerequisite for moving from confirmation to genuine discovery.

  • 4 authors
·
Nov 21, 2025

DUSt3R: Geometric 3D Vision Made Easy

Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera parameters e.g. intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain, yet they are mandatory to triangulate corresponding pixels in 3D space, which is the core of all best performing MVS algorithms. In this work, we take an opposite stance and introduce DUSt3R, a radically novel paradigm for Dense and Unconstrained Stereo 3D Reconstruction of arbitrary image collections, i.e. operating without prior information about camera calibration nor viewpoint poses. We cast the pairwise reconstruction problem as a regression of pointmaps, relaxing the hard constraints of usual projective camera models. We show that this formulation smoothly unifies the monocular and binocular reconstruction cases. In the case where more than two images are provided, we further propose a simple yet effective global alignment strategy that expresses all pairwise pointmaps in a common reference frame. We base our network architecture on standard Transformer encoders and decoders, allowing us to leverage powerful pretrained models. Our formulation directly provides a 3D model of the scene as well as depth information, but interestingly, we can seamlessly recover from it, pixel matches, relative and absolute camera. Exhaustive experiments on all these tasks showcase that the proposed DUSt3R can unify various 3D vision tasks and set new SoTAs on monocular/multi-view depth estimation as well as relative pose estimation. In summary, DUSt3R makes many geometric 3D vision tasks easy.

  • 5 authors
·
Dec 21, 2023 2

AID4AD: Aerial Image Data for Automated Driving Perception

This work investigates the integration of spatially aligned aerial imagery into perception tasks for automated vehicles (AVs). As a central contribution, we present AID4AD, a publicly available dataset that augments the nuScenes dataset with high-resolution aerial imagery precisely aligned to its local coordinate system. The alignment is performed using SLAM-based point cloud maps provided by nuScenes, establishing a direct link between aerial data and nuScenes local coordinate system. To ensure spatial fidelity, we propose an alignment workflow that corrects for localization and projection distortions. A manual quality control process further refines the dataset by identifying a set of high-quality alignments, which we publish as ground truth to support future research on automated registration. We demonstrate the practical value of AID4AD in two representative tasks: in online map construction, aerial imagery serves as a complementary input that improves the mapping process; in motion prediction, it functions as a structured environmental representation that replaces high-definition maps. Experiments show that aerial imagery leads to a 15-23% improvement in map construction accuracy and a 2% gain in trajectory prediction performance. These results highlight the potential of aerial imagery as a scalable and adaptable source of environmental context in automated vehicle systems, particularly in scenarios where high-definition maps are unavailable, outdated, or costly to maintain. AID4AD, along with evaluation code and pretrained models, is publicly released to foster further research in this direction: https://github.com/DriverlessMobility/AID4AD.

  • 4 authors
·
Aug 4, 2025

RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstruction

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments, particularly moving objects complicate 3D reconstruction and, in turn, hinder reliable tracking. The emergence of 4D reconstruction, especially 4D Gaussian splatting, offers a promising direction for addressing these challenges, yet its potential for 4D-aware SLAM remains largely underexplored. Along this direction, we propose a robust and efficient framework, namely Reweighting Uncertainty in Gaussian Splatting SLAM (RU4D-SLAM) for 4D scene reconstruction, that introduces temporal factors into spatial 3D representation while incorporating uncertainty-aware perception of scene changes, blurred image synthesis, and dynamic scene reconstruction. We enhance dynamic scene representation by integrating motion blur rendering, and improve uncertainty-aware tracking by extending per-pixel uncertainty modeling, which is originally designed for static scenarios, to handle blurred images. Furthermore, we propose a semantic-guided reweighting mechanism for per-pixel uncertainty estimation in dynamic scenes, and introduce a learnable opacity weight to support adaptive 4D mapping. Extensive experiments on standard benchmarks demonstrate that our method substantially outperforms state-of-the-art approaches in both trajectory accuracy and 4D scene reconstruction, particularly in dynamic environments with moving objects and low-quality inputs. Code available: https://ru4d-slam.github.io

  • 6 authors
·
Feb 24

OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM with Open-set Semantics

Simultaneous Localization and Mapping (SLAM) is a foundational component in robotics, AR/VR, and autonomous systems. With the rising focus on spatial AI in recent years, combining SLAM with semantic understanding has become increasingly important for enabling intelligent perception and interaction. Recent efforts have explored this integration, but they often rely on depth sensors or closed-set semantic models, limiting their scalability and adaptability in open-world environments. In this work, we present OpenMonoGS-SLAM, the first monocular SLAM framework that unifies 3D Gaussian Splatting (3DGS) with open-set semantic understanding. To achieve our goal, we leverage recent advances in Visual Foundation Models (VFMs), including MASt3R for visual geometry and SAM and CLIP for open-vocabulary semantics. These models provide robust generalization across diverse tasks, enabling accurate monocular camera tracking and mapping, as well as a rich understanding of semantics in open-world environments. Our method operates without any depth input or 3D semantic ground truth, relying solely on self-supervised learning objectives. Furthermore, we propose a memory mechanism specifically designed to manage high-dimensional semantic features, which effectively constructs Gaussian semantic feature maps, leading to strong overall performance. Experimental results demonstrate that our approach achieves performance comparable to or surpassing existing baselines in both closed-set and open-set segmentation tasks, all without relying on supplementary sensors such as depth maps or semantic annotations.

  • 5 authors
·
Dec 9, 2025

Principled Approaches for Extending Neural Architectures to Function Spaces for Operator Learning

A wide range of scientific problems, such as those described by continuous-time dynamical systems and partial differential equations (PDEs), are naturally formulated on function spaces. While function spaces are typically infinite-dimensional, deep learning has predominantly advanced through applications in computer vision and natural language processing that focus on mappings between finite-dimensional spaces. Such fundamental disparities in the nature of the data have limited neural networks from achieving a comparable level of success in scientific applications as seen in other fields. Neural operators are a principled way to generalize neural networks to mappings between function spaces, offering a pathway to replicate deep learning's transformative impact on scientific problems. For instance, neural operators can learn solution operators for entire classes of PDEs, e.g., physical systems with different boundary conditions, coefficient functions, and geometries. A key factor in deep learning's success has been the careful engineering of neural architectures through extensive empirical testing. Translating these neural architectures into neural operators allows operator learning to enjoy these same empirical optimizations. However, prior neural operator architectures have often been introduced as standalone models, not directly derived as extensions of existing neural network architectures. In this paper, we identify and distill the key principles for constructing practical implementations of mappings between infinite-dimensional function spaces. Using these principles, we propose a recipe for converting several popular neural architectures into neural operators with minimal modifications. This paper aims to guide practitioners through this process and details the steps to make neural operators work in practice. Our code can be found at https://github.com/neuraloperator/NNs-to-NOs

  • 7 authors
·
Jun 12, 2025

Clustering based Point Cloud Representation Learning for 3D Analysis

Point cloud analysis (such as 3D segmentation and detection) is a challenging task, because of not only the irregular geometries of many millions of unordered points, but also the great variations caused by depth, viewpoint, occlusion, etc. Current studies put much focus on the adaption of neural networks to the complex geometries of point clouds, but are blind to a fundamental question: how to learn an appropriate point embedding space that is aware of both discriminative semantics and challenging variations? As a response, we propose a clustering based supervised learning scheme for point cloud analysis. Unlike current de-facto, scene-wise training paradigm, our algorithm conducts within-class clustering on the point embedding space for automatically discovering subclass patterns which are latent yet representative across scenes. The mined patterns are, in turn, used to repaint the embedding space, so as to respect the underlying distribution of the entire training dataset and improve the robustness to the variations. Our algorithm is principled and readily pluggable to modern point cloud segmentation networks during training, without extra overhead during testing. With various 3D network architectures (i.e., voxel-based, point-based, Transformer-based, automatically searched), our algorithm shows notable improvements on famous point cloud segmentation datasets (i.e.,2.0-2.6% on single-scan and 2.0-2.2% multi-scan of SemanticKITTI, 1.8-1.9% on S3DIS, in terms of mIoU). Our algorithm also demonstrates utility in 3D detection, showing 2.0-3.4% mAP gains on KITTI.

  • 5 authors
·
Jul 26, 2023

PixelLoop: Shortcut Topological Navigation with Pixel-Level Loops

Although topological mapping and navigation have been studied extensively, the specific role and downstream effect of loop closures in purely topological representations has received relatively little attention. Importantly, loop closure over topological maps is distinct from loop closure over globally referenced trajectories and metric maps. Building on recent denser topologies grounded in pixel-level, relative 3D geometry, we propose PixelLoop which introduces loop closures directly in pixel space. Unlike sparse image-level edges or pose-graph corrections in SLAM, our pixel-level closures act as dense topological shortcuts that alter planning connectivity and cost propagation rather than merely aligning coordinates. This dense connectivity enables stable any-point-to-any-point navigation and produces costmaps that align accurately with geometric shortest paths. In particular, we showcase the distinct advantage of applying loop closures to fine-grained pixel topologies rather than image-level topologies. Across extensive simulated experiments, PixelLoop achieves over 35% absolute improvement in both Success Rate and SPL compared to image-relative baselines, with the largest gains in scenarios requiring shortcut exploitation. Results are further validated through real-world mobile robot deployments, demonstrating that dense pixel-level loop closures provide a practical and robust foundation for topological visual navigation. Project Page: https://pixelloop-nav.github.io/

  • 7 authors
·
Jul 13

GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping

In recent years, 3D Gaussian splatting (3D-GS) has emerged as a novel scene representation approach. However, existing vision-only 3D-GS methods often rely on hand-crafted heuristics for point-cloud densification and face challenges in handling occlusions and high GPU memory and computation consumption. LiDAR-Inertial-Visual (LIV) sensor configuration has demonstrated superior performance in localization and dense mapping by leveraging complementary sensing characteristics: rich texture information from cameras, precise geometric measurements from LiDAR, and high-frequency motion data from IMU. Inspired by this, we propose a novel real-time Gaussian-based simultaneous localization and mapping (SLAM) system. Our map system comprises a global Gaussian map and a sliding window of Gaussians, along with an IESKF-based odometry. The global Gaussian map consists of hash-indexed voxels organized in a recursive octree, effectively covering sparse spatial volumes while adapting to different levels of detail and scales. The Gaussian map is initialized through multi-sensor fusion and optimized with photometric gradients. Our system incrementally maintains a sliding window of Gaussians, significantly reducing GPU computation and memory consumption by only optimizing the map within the sliding window. Moreover, we implement a tightly coupled multi-sensor fusion odometry with an iterative error state Kalman filter (IESKF), leveraging real-time updating and rendering of the Gaussian map. Our system represents the first real-time Gaussian-based SLAM framework deployable on resource-constrained embedded systems, demonstrated on the NVIDIA Jetson Orin NX platform. The framework achieves real-time performance while maintaining robust multi-sensor fusion capabilities. All implementation algorithms, hardware designs, and CAD models will be publicly available.

  • 7 authors
·
Jan 15, 2025

Driving with Prior Maps: Unified Vector Prior Encoding for Autonomous Vehicle Mapping

High-Definition Maps (HD maps) are essential for the precise navigation and decision-making of autonomous vehicles, yet their creation and upkeep present significant cost and timeliness challenges. The online construction of HD maps using on-board sensors has emerged as a promising solution; however, these methods can be impeded by incomplete data due to occlusions and inclement weather. This paper proposes the PriorDrive framework to addresses these limitations by harnessing the power of prior maps, significantly enhancing the robustness and accuracy of online HD map construction. Our approach integrates a variety of prior maps, such as OpenStreetMap's Standard Definition Maps (SD maps), outdated HD maps from vendors, and locally constructed maps from historical vehicle data. To effectively encode this prior information into online mapping models, we introduce a Hybrid Prior Representation (HPQuery) that standardizes the representation of diverse map elements. At the core of PriorDrive is the Unified Vector Encoder (UVE), which employs hybrid prior embedding and a dual encoding mechanism to process vector data. Furthermore, we propose a segment-level and point-level pre-training strategy that enables the UVE to learn the prior distribution of vector data, thereby improving the encoder's generalizability and performance. Through extensive testing on the nuScenes, Argoverse 2 and OpenLane-V2, we demonstrate that PriorDrive is highly compatible with various online mapping models and substantially improves map prediction capabilities. The integration of prior maps through the PriorDrive framework offers a robust solution to the challenges of single-perception data, paving the way for more reliable autonomous vehicle navigation.

  • 5 authors
·
Sep 9, 2024 1

CrossLoc3D: Aerial-Ground Cross-Source 3D Place Recognition

We present CrossLoc3D, a novel 3D place recognition method that solves a large-scale point matching problem in a cross-source setting. Cross-source point cloud data corresponds to point sets captured by depth sensors with different accuracies or from different distances and perspectives. We address the challenges in terms of developing 3D place recognition methods that account for the representation gap between points captured by different sources. Our method handles cross-source data by utilizing multi-grained features and selecting convolution kernel sizes that correspond to most prominent features. Inspired by the diffusion models, our method uses a novel iterative refinement process that gradually shifts the embedding spaces from different sources to a single canonical space for better metric learning. In addition, we present CS-Campus3D, the first 3D aerial-ground cross-source dataset consisting of point cloud data from both aerial and ground LiDAR scans. The point clouds in CS-Campus3D have representation gaps and other features like different views, point densities, and noise patterns. We show that our CrossLoc3D algorithm can achieve an improvement of 4.74% - 15.37% in terms of the top 1 average recall on our CS-Campus3D benchmark and achieves performance comparable to state-of-the-art 3D place recognition method on the Oxford RobotCar. We will release the code and CS-Campus3D benchmark.

  • 8 authors
·
Mar 30, 2023

SynthMorph: learning contrast-invariant registration without acquired images

We introduce a strategy for learning image registration without acquired imaging data, producing powerful networks agnostic to contrast introduced by magnetic resonance imaging (MRI). While classical registration methods accurately estimate the spatial correspondence between images, they solve an optimization problem for every new image pair. Learning-based techniques are fast at test time but limited to registering images with contrasts and geometric content similar to those seen during training. We propose to remove this dependency on training data by leveraging a generative strategy for diverse synthetic label maps and images that exposes networks to a wide range of variability, forcing them to learn more invariant features. This approach results in powerful networks that accurately generalize to a broad array of MRI contrasts. We present extensive experiments with a focus on 3D neuroimaging, showing that this strategy enables robust and accurate registration of arbitrary MRI contrasts even if the target contrast is not seen by the networks during training. We demonstrate registration accuracy surpassing the state of the art both within and across contrasts, using a single model. Critically, training on arbitrary shapes synthesized from noise distributions results in competitive performance, removing the dependency on acquired data of any kind. Additionally, since anatomical label maps are often available for the anatomy of interest, we show that synthesizing images from these dramatically boosts performance, while still avoiding the need for real intensity images. Our code is available at https://w3id.org/synthmorph.

  • 6 authors
·
Mar 2, 2022