ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 6 days ago • 298
Latent-Identity Tuning in Text-to-Image Personalization Models Paper • 2607.11885 • Published 15 days ago • 14
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published 14 days ago • 131
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published 14 days ago • 226
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation Paper • 2607.06559 • Published 21 days ago • 95
Domain Arithmetic: One-Shot VLA Adaptation under Environmental Shifts Paper • 2607.00666 • Published 27 days ago • 24
Retrospective Harness Optimization: Improving LLM Agents via Self-Preference over Trajectory Rollouts Paper • 2606.05922 • Published Jun 4 • 70
OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data Paper • 2606.13432 • Published Jun 11 • 113
Robust-U1: Can MLLMs Self-Recover Corrupted Visual Content for Robust Understanding? Paper • 2606.08063 • Published Jun 6 • 82
AsyncTool: Evaluating the Asynchronous Function Calling Capability under Multi-Task Scenarios Paper • 2605.27995 • Published May 27 • 16
PEFT-Arena: Understanding Parameter-Efficient Finetuning from a Stability-Plasticity Perspective Paper • 2605.28819 • Published May 27 • 9
SocialOmni: Benchmarking Audio-Visual Social Interactivity in Omni Models Paper • 2603.16859 • Published Mar 17 • 248